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Вы можете заказать у нас этот игровой диск - это полная оригинальная английская версия игры
Описание. Информация по игре:
Этот мод - реальная вещь, с ним Обливион становиться совсем другой игрой..
Плагин Oscuro's Oblivion Overhaul вносит существенные изменения в геймплей оригинального Oblivion, увеличивая ощущение реальности происходящего и удовлетворяя законное желание игрока получать награды за пройденные испытания. Говоря проще, игра становится куда более интересной и захватывающей.
В конце августа 2006 года вышла долгожданная версия 1.3 этого мода, которая не только вносит массу изменений в геймплей, но добавляет новые предметы, локации, NPC и существ. Не потеряла актуальность и прежняя версия плагина - 1.23, по крайней мере потому, что не каждый сможет с легкостью скачать новейший вариант "весом" порядка 400 мегабайт.
This plugin changes the way that TES IV: Oblivion plays in several areas. The main focus is to change the aspects of the game that condition its content to progressively appear trough time invested in playing. "Scaling" is the term commonly used to name this concept. Essentially what it means is that the player unlocks higher difficulty enemies, higher quality items and higher level quests through the process of "leveling."
Leveling is a common feature of RPGs, whereby the abilities and characteristics of the player's character are upgraded and also measured in easily quatifiable segments. Levels represent ranks of specialization and expertise in those abilities and skills that the game assigns to a given type of Player Character (PC) In this system, a PC of lvl 1 is weaker than a PC of lvl 10, for example.
TES IV: Oblivion reveals new content to the PCs as their level increases. Thus, level acts as a hard-cap below which specified items, quests, creatures and so forth can appear in the game world. Anything that is specified to belong above the PCs' level does not appear in the game world until the PCs reach the appropriate level threshold.
Oscuro's Oblivion Overhaul seeks to erode the hard-caps placed on the possibility of encountering content in the game world. Essentially, it makes almost all content available at any given time. The hierarchy of item quality, quest and creature difficulty is preserved by balancing the difficulty in acquiring, completing and defeating them, respectively. The result is a world with less boundaries, more diverse and mysterious, where excelling in exploration, skill, wit and resourcefulness leads to higher kinds of rewards for the effort spent in attaining them. The world does not reward you, or place difficulty against you, solely based on chance or a solidified scale based on level, which tends to equate to how much time you have invested in the game. Now you can experience at any time the thrill of facing almost unsurmountable odds and receiving a well deserved reward for your courage and skill.
Oscuro's Oblivion Overhaul also adds many new things to the game world, ranging from new creatures and NPCs, to new sets of armors and even new text books. The addition of all of these actors and objects are carefully balanced against the original design of TES IV: Oblivion, as well as attempting to fit within the Lore of the TES series as much as possible. Many of these new additions are product of the modding community of texture and model artists, programmers and other miscellaneous roles. I am very grateful for their work and for featuring it within the world of Oscuro's Oblivion Overhaul.
Finally, this plug-in balances many smaller and less sweeping aspects of TES IV: Oblivion's gameplay. These changes affect things as diverse as combat AI, previously lackluster skills, character birthsigns, quest difficulty design, random bug fixes and enhanced functionality. As always, the detailed readme files inside the uploaded files contain very specific and extense information detailing the extent and nature of all changes.
Дополнительная информация к релизу:
- 08.10.2006 Последняя версия игры - 1.31
- На диске присутствуют следующие файлы:
- OOO_1.3_Total.exe (389 MB)
- OOO_1.31_update.exe (21 MB)
Минимальные системные требования игры:
- Система: Windows XP,
- Процессор: 2 ГГц,
- Память: 512 Мб,
- Видео-карта: Direct3D-совместимая, 128 Мб ОЗУ,
- Аудио-карта: совместимая с DirectX 8.1,
- Жесткий диск: 4,6 Гб свободного места,
- DirectX 9.0c.
Рекомендуемые системные требования игры:
- Система: Windows XP,
- Процессор: 3 ГГц,
- Память: 1 Гб,
- Видео-карта: уровня ATI X800 или NVIDIA GeForce 6800,
- Аудио-карта: совместимая с DirectX 8.1,
- Жесткий диск: 4,6 Гб свободного места,
- DirectX 9.0c.
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